Pricing

FrogEye

A Simple Platform for Asset Discovery

Visible

FrogEye was built with the idea that the content was by and large the most important thing. It was designed to be highly visual and pleasant to use. There's no crufty UI for managing deep hierarchies or endless metadata. Just content. Front and center.

Simple

FrogEye is simple to use and easy to add media files to. Users can upload and view media instantly and the entire team benefits.

Discoverable

One of the biggest problems in creative studios is that their media is usually hosted on a network or cloud drive somewhere and, if you're lucky, organized in folders. Searching by filename or digging through endless folders is a nightmare. Being able to browse all media in one place and see everything at once makes discovery a snap.

A Visual Pulse for Your Team

Everything you need to share, find, and discover your content

Asset Support

For most content creators, it comes down to a few different types on content, Image, Video, and 3D. FrogEye supports each of these and does it well.

Image: We support all common image formats including JPEG, PNG, PSD, PSB, TIFF, and TGA. The viewer was written for speed when viewing full resolution, large images with minimal UI so you can focus on the content.

Video support is also well done with a wide range of video formats accepted and converted for web viewing.

3D support via the Marmoset viewer. This is an incredible viewer supporting high resolution models and animation. It uses PBR shaders and can show the different texture maps for your models. You can find out more at marmoset.co

Content Flow

FrogEye is built around the concept of Streams. Essentially Streams provide a boundary for categories of content. There are no folders or other hierarchies to get in the way, just a steady stream of content.

Search & Filter

As the amount of content grows, using any sort of hierarchy becomes impractical, searching and filtering is needed in order to navigate all of your content. FrogEye has a rich search and filter system:

  • Full Text Search
  • Tag Filtering
  • Boolean Operators (AND & OR) to expand or reduce results
  • Filter by Date Range
  • Filter by User

Developed By

Brett

As a seasoned Technical Artist, I have been working with artists my entire career and was an aspiring artist for most of my life. My unique position gave me great insight into how to make this tool as easy as possible for real world artists as well as all of the folks involved in making a game. Thanks for checking it out

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